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PostPosted: Fri Jun 29, 2012 8:08 pm 
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Hey Guys!

It's that time again, the next Warhammer Fantasy Tournament is coming up on July 28th! Here's the details:

TIME: 10am Muster, 11am Start
POINTS: 2500 Points
ROUNDS: 3 Rounds, 2.5 Hours per round
ENTRY: $10

This is going to be a practice event for Crossroads! We'll be using the missions, point chart, and restrictions put out for the Crossroads GT. You can find them on http://www.crossroads-gt.com

Magic Restrictions

Max 12 Power Dice used in any single phase.

Look Out Sir!: Characters will get "look out sir" versus the following spells that
automatically remove models or entire regiments: Final Transmutation, Dwellers Below, Dreaded 13th, Infernal Gateway 11-12
effect.
Normal requirements for lookout sir apply.



Generic Restrictions

All BSB's will be allowed to take any standard equipment available to their non-BSB counterparts. For example, a Wood Elf BSB
may take an additional hand weapon. Weapon/Armor options must be paid for as normal.

30 man unit size cap on the following
Demonic Infantry, White Lions, Temple Guard, Chaos Warriors, Chosen, Hammerers, Savage Orc Biguns

60 man unit size cap for everything else.

Maximum points for a single, non-character unit is 450 points

Max 4 warmachines, only 2 of the same type

Max. 50 models with missile weapons with a range of 12” or greater (not incl. war-machines, characters and chariots).

Army Specific Restrictions

Demons – Max 6 Flamers, Demonic Gifts may only be taken once per army, Demonic BSB with a magic banner may not take
demonic gifts
VC – 0-3 Etheral units/characters, 0-1 Terrorghiest, Max 12 Black Knights per unit, Max 16 Crypt Horrors, 0-3 Quickblood or Red
Fury total for the army, Max 4 Flying units
DE – Max 35 Repeater Crossbows in the army, 0-2 Harpies, 0-2 Shades, 0-1 Hydra, Crown of Command not allowed on a
character with Pendant of Khaleth, May use a maximum of 6 power dice to cast a spell
Skaven – 0-2 Gutter Runners, 0-1 Abomination, 0-3 Warlock Engineers
Lizardmen - Max 3 Salamanders, 0-2 Chameleon Skinks, 0-2 Scar Vets, Ethereal Slann may not take Crown of Command,
Death magic/Feedback Scroll not allowed on character with Bane Head, Skinks w/ Krox do not count towards the 50 model limit
for missile weapons.
Empire – 0-1 Steam Tank, only 1 Hellblaster may have an Engineer attached to it
Warriors of Chaos – 0-1 Hellcannon, If Mark of Tz is on a Warrior/Knight/Chosen unit then 0-1 Warshrine, Mark of Tz not allowed
on character with Crown of Command
High Elves – No Book of Hoeth
Tomb Kings - 0-3 Sphinx of any kind
Ogre Kingdoms - 0-3 Iron Blasters and units of Mournfang Cavalry combined, Either the Hellheart or Dispell Scroll may be
taken, If you have the Greedy Fist on a Death mage then you may not take the Crown of Command nor the Standard of
Discipline in your army.
Brettonians - Crown of Command not allowed on a Damsel or Prophetess
Chaos Dwarves - 0-1 Hellcannon, Every 2 Wizards count as a War Machine, Either Chalice of Darkness or Dispell Scroll may
be taken in the army, 0-4 Hobgoblin Units, 0-4 Hobgoblin Heros on Wolves


Special Characters

Special Characters will be allowed at Crossroads on a case-by-case basis.
If you want to bring a Named Character, you must email me well in advance for approval, along with the army list
Teclis, Fateweaver, Masque, Thorek are all banned



If a new army book is released prior to the event, restrictions for that army will be changed.

_________________
Preferring to win a competitive hobby doesn't mean that you're a powergaming noob. Likewise showing up with an auto-losing list doesn't mean that you're a "reasonable" gamer and therefore occupy moral high ground.


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